I'm fairly new to Unity but I'm trying to make a 3D card game where the user can swap the theme of cards. So the back and face of the cards will need to have dynamic textures. I pretty much understand how to do this with 1 texture for a model/material but 2 dynamic textures I'm struggling with.
Should I use a custom shader for this? If so, how would do that?
Thanks in advance!
↧